#include "Connection.h" #include #include namespace MailServer { Connection::Connection(asio::io_service& ioService, const Util::Context& context) : m_ioService(ioService), m_socket(ioService), m_protocol(context) { } asio::ip::tcp::socket& Connection::Socket() { return m_socket; } void Connection::Start() { StartWrite(m_protocol.OpenConnection(m_socket.remote_endpoint().address().to_string()).second); } void Connection::StartRead() { m_socket.async_read_some(asio::buffer(m_data), std::bind(&Connection::HandleRead, this, std::placeholders::_1, std::placeholders::_2)); } void Connection::HandleRead(const asio::error_code& ec, std::size_t length) { if (!ec) { Protocol::Protocol::Result result = m_protocol.ProcessMessage(std::string(m_data.begin(), m_data.begin() + length)); if (result.second.size() > 0) StartWrite(result.second); else StartRead(); if (result.first == Protocol::Protocol::State::Disconnected) m_socket.close(); } } void Connection::StartWrite(const std::string& message) { std::copy(message.begin(), message.end(), m_data.data()); size_t length = message.size() + 1; m_data[message.size()] = '\n'; asio::async_write(m_socket, asio::buffer(m_data, length), std::bind(&Connection::HandleWrite, this, std::placeholders::_1)); } void Connection::HandleWrite(const asio::error_code& ec) { if (!ec) StartRead(); } } // namespace MailServer