#include #include #include #include #include "server.h" server::server(boost::asio::io_service& ioService, unsigned short port, const std::string& path, const std::string& url) : m_ioService(ioService), m_signal(ioService, SIGCHLD), m_acceptor(ioService, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)), m_socket(ioService) { m_context.path = path; m_context.url = url; start_signal_wait(); start_accept(); } void server::start_signal_wait() { m_signal.async_wait(boost::bind(&server::handle_signal_wait, this)); } void server::handle_signal_wait() { // Only the parent process should check for this signal. We can determine // whether we are in the parent by checking if the acceptor is still open. if (m_acceptor.is_open()) { // Reap completed child processes so that we don't end up with zombies. int status = 0; while (waitpid(-1, &status, WNOHANG) > 0) {} start_signal_wait(); } } void server::start_accept() { m_connection.reset(new connection(m_ioService, m_context)); m_acceptor.async_accept(m_connection->socket(), boost::bind(&server::handle_accept, this, _1)); } void server::handle_accept(const boost::system::error_code& ec) { if (!ec) { m_ioService.notify_fork(boost::asio::io_service::fork_prepare); if (fork() == 0) { m_ioService.notify_fork(boost::asio::io_service::fork_child); m_acceptor.close(); m_signal.cancel(); m_connection->start(); } else { m_ioService.notify_fork(boost::asio::io_service::fork_parent); m_connection.reset(); m_socket.close(); start_accept(); } } else { std::cout << "Accept error: " << ec.message() << std::endl; start_accept(); } }